Archive for the ‘Second Life Open Source’ Category

Second Life se libera. Second Life To Open Source Server Code

abril 21, 2007

Bueno, parece que era de esperar después de que como ya dijimos el martes 9 de enero de 2007 Second Life to go open source.
¿Asistiremos a una proliferación de setas metavérsicas como asistimos a la clonación casi infinita de menéames y digges y diretes?

En fin, son muchos los que comentan el tema, ahí van algunos :

1) En Slashdot Second Life To Open Source Server Code: Posted by Zonk

2) En Zdnet Second Life to open-source grid; will Google bite?, Posted by Steve O’Hear

3) En Només 5 línies Comprimir és comprendre:Linden Labs allibera SL//secondlife.com/_img/backgrounds/frontpage_opensrc.jpg” porque contiene errores.
4) En 3pointD.com The Metaverse and 3D Web, as blogged by Mark Wallace and friends Platforms and Technologies Panel at VW07

5) En Enrique Dans ¿Es Second Life la próxima Internet?, aunque no estoy muy de acuerdo con el título. Habría mucho que discutir.

6) En Trackback: «Second Life diventa di pubblico dominio«

7) En Baba Suck: Open Source at SL4B

8) Wiki de Open SL

The OpenSL project comprises a group of developers and is not affiliated with Linden Labs in any way. All trademarks and registered trademarks are the property of their respective owners, and no infringement is intended.

OpenMetaverse makes this code available under the terms of the GNU General Public License v2 in the hopes that it will be useful, but can offer no guarantees as to its stability — use at your own risk.

Please file bug reports with our OpenSL bugtracker — not the official Second Life client wiki — if you are running a version of the client that you received here.

8) En tech tear.com : Second Life: ¿Servidor Open Source?

(… iremos colocando más enlaces poco a poco)

Fuente: [varias]

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Second Life to go open source

enero 9, 2007

//secondlife.com/_img/backgrounds/frontpage_opensrc.jpg” porque contiene errores.
Aquí tenéis varios enlaces sobre la cuestión:

1) CNN:«Second Life to go open source»

The creator of the burgeoning 3D virtual world expects it to grow even faster with outside programming help, David Kirkpatrick reports in a Fortune exclusive.
FORTUNE Magazine
By David Kirkpatrick, Fortune senior editor
January 8 2007: 7:00 AM EST

NEW YORK (Fortune) — Aiming to take advantage of its already-impressive momentum, San Francisco’s Linden Lab, developer of the Second Life virtual online world, will announce Monday that it is taking the first major step toward opening up its software for the contributions of any interested programmer.

The company will immediately release open source versions of its client software for Windows, Mac OS, and Linux. In order to enter and move around the Second Life service, users must download and run this software on their computer desktop. But now, says Linden CEO Philip Rosedale, independent programmers will be able to «modify it, fire it up and sign on with it.» The company gave Fortune exclusive access to executives in advance of the change.

2) Del blog de Second Life:Embracing the Inevitable

In 1993, NCSA released their liberally licensed, but proprietary, Mosaic 2.0 browser with support for inline images arguably heralding the start of the web as we know it today. In an act of either acceptance of the inevitable or simple desperation, Netscape Communications released the bulk of the Netscape Communicator code base to form the foundation of projects as Mozilla, Firefox, and Thunderbird.

We are not desperate, and we welcome the inevitable with open arms.

Stepping up the development of the Second Life Grid to everyone interested, I am proud to announce the availability of the Second Life client source code for you to download, inspect, compile, modify, and use within the guidelines of the GNU GPL version 2 (…)

3)De Linden Lab Press Room : Creator of Leading 3D Virtual World Releases Source Code To Viewer Software

Linden Lab To Open Source Second Life Software

Creator of Leading 3D Virtual World Releases Source Code To Viewer Software

San Francisco, CA – January 8, 2007 – Linden Lab®, creator of 3D virtual world Second Life® (www.secondlife.com), is releasing the code of its Viewer application to the open source software development community. Developers can now access the source code to the Second Life end-user software in order to make modifications, enhancements and to add new features. The move marks Linden Lab’s continued commitment to building the Second Life Grid as an open, extensible platform for development, rather than a closed proprietary system.

The Second Life Viewer is used by subscribers or ‘Residents’ to access the virtual world’s Grid. Freely-downloadable from the Second Life website, the Viewer software enables Residents to control their in-world avatars, interact with each other via Instant Message, create content, buy and sell objects, access multimedia content and to navigate around the virtual environment. The source code for the sophisticated client software will now be made available to developers who wish to extend and enhance its functionality.

4) Y para que no todo sea press room. Aquí tenéis un enlace de//infocult.typepad.com/Bryan_UBCsky-sm.jpg” porque contiene errores. Infocult: Information, Culture, Policy, Education bajo el título :Anticipating the scary Second Life backlash

Fuente: [second life, cnn y otros]

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